The Dev Report Ep05 – Update for March 2017

In episode 5 I discuss what we accomplished in March 2017. This includes my secret side project, promo materials, conventions, system integration, UI, art, and what’s next. Plus, I tell the story about how I met Greg Miller from Kinda Funny and my first interaction with Tim Gettys! Video: We’re also trying a new audio…

 

The Dev Report Ep03 – Update for Jan 2017

Good day to you all! Here is episode 3 of The Dev Report. I talk about what we accomplished in January and what our plans for February are.

 

The Dev Report Ep02 – Dec 2016 Update

Happy new year everyone! I hope you all had a good holiday! Here is the dev vlog for Dec 2016. We have video this time! At last! In this episode we talk about art, creating game tools, what we should do with the unreleased prequel novel, and social media and how bad I am at…

 

Development Update

I haven’t posted on the blog in a little while so I thought I’d give a little update as to what is going on. Since we were unsuccessful in the Kickstarter campaign we are shifting our focus to the PC version of the game, which we will release first. This means we don’t have to…

 

Challenges with Solo Development

The last couple of weeks of work has been really challenging and the root cause is basically being the sole coder. I have finished my restructuring and I am now moving forward again but I’m now a bit preoccupied with making sure that things are done right so that I don’t need to reorganize my…

 

The restructuring continues

Alright, so remember when I said I was back on track?  Well, it turns out I had more work to do on the restructuring than I thought.  The problem was that I was creating a bunch of custom objects and special cases for each menu, and since the game is heavily menu-driven, I was increasing…

 

Reworking Code

Alright, so I obviously I haven’t put up any new screenshots lately.  What has happened is that I have reached a point in development where I basically have coded myself into a corner.  It has become very difficult to add new features with the way the code is structured.  I have spent the better part…

 

Second Screenshot

Here is the second in-game screenshot.  This screen is where you assign officers to a task. In this screenshot we are assigning Hoyce to work on Agriculture in the province of Auleer for one month.  You can scroll the list to the left of all the officers who are currently in Auleer.  The list isn’t…

 

First Screenshot!

It has taken a while, but here is this first in game screenshot for Sunset Over Lievnos!  This is the main screen from which you will start navigating to all actions.  The four large icons on the right are the four major categories of actions.  Each of those will have one or more sub menus.…

 
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